FROM CONCEPT TO FINAL RENDER
The art of 3D character creation
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1. CONCEPT AND DESIGN
The first step is designing the character concept, often in the form of sketches or detailed illustrations. This involves defining the visual style, personality, and other key characteristics of the character.
2. MODELING
In this phase, the character is modeled in 3D software. This process starts with basic shapes and gradually adds detail until a complete 3D structure is formed.
3. TEXTURING AND MATERIALS
After the model is complete, textures and materials are applied. These give the character color and surface texture, making it more realistic.
4. RIGGING
Here, a skeleton or internal framework is created that allows the character to be animated. This step involves placing bones and joints within the model.
5. SKINNING
In this stage, the 3D model is bound to the rigging system. This process, also known as skinning, ensures that the model moves according to the rigging system’s movements.
6. ANIMATION
This is where the character is brought to life. Animators move the rig to make the character perform actions like walking, jumping, or speaking.
7. RENDERING
In the rendering phase, the final image or sequence is produced. This involves converting the lit and animated model into an image or series of images for use in films, games, or other media.
8. POST-PRODUCTION
After rendering, further adjustments can be made, such as color correction, effects, or other visual enhancements, to perfect the final appearance of the character.